March 6, 2007MAME & ScummVM Xbox360 Ports in Progress
Posted by greg
More good news on the Xbox360 homebrew front, well, potential good news for those running kernel 4532 or 4548… Reportedly there are a few ports in progress: MAME and ScummVM. The announcement comes from a trustworthy source over in the x-scene forums. Currently these are only running on test / development / debug kits; however, with the recently exploited Hypervisor, Xbox 360 retail owners may be in luck.
In light of the recent 360 hack and possibility of widespread homebrew in the future, I wanted to share some news with you and X-S.
I’ve been working on a port of MAME to the 360. I call it ‘MAME360′.
Now for a bit about the project:
- It’s based on MAME 0.112 and is fairly easy to keep up-to-date (doesn’t need any messing around with like Mameox on the xbox).
- Originally it was based on SDLMAME but I’ve since ported a 360 specific osd layer (so SDL for the 360 exists - as an aside I also have a port of ScummVM in the works too).
- Mame doesn’t include any dynarec cpu emulation on anything other than an x86 platform. So any game that is PSX or N64 based for example doesn’t run at all well.
- Most other stuff (that I’ve tried) runs pretty well.
- At the moment it will only run on 360 dev/debug/test kits. Whether it will ever run on a hacked retail box remains to be seen.
Things are looking up!
- source: xbox-scene
Thanks FRAK.






tight…i hope this hack eventually leads to booting games off my hdd….
home seems more interesting, i hope it comes put soon cant wait!
you might think that xbox 360 is perfect because bill gates keeps spending money on componies so there game can be on the 360 but bill gates will never buy one thing…kingdom hearts. thx who ever made that game:)